The Garrett Files
This is one of my favorite Glen Cook books. I’ve read it five or six times in the last three decades. It inspired my best friend to run an awesome D&D game that lasted eight years, and it leads to 13(?) mostly good sequels and countless copy cats. At its heart, this series becomes a fantasy take on the Nero Wolfe mysteries, but this first one is almost all about Garrett, an ex-Marine turned private investigator in the fantasy city of TunFaire. There’s a lot of action, but there’s also a very good mystery and a surprisingly strong chord played on the heartstrings by the end of the book. The characters are memorable and the world is ever more fascinating.
This first novel revolves around Garrett being hired to find the woman his old army buddy has left a fortune too. She’s in a realm called the Cantard which has been the focus of generational war between the wizards of his kingdom and their enemies. From the very beginning multiple groups of mysterious bad guys are showing too much (often violent) interest in Garrett’s mission and Cook plays these competing plotlines brilliantly to keep the adventure both fast-paced and always interesting. But the reason I keep coming back to this novel is the last five sentences of the second to last chapter—the true end of a brilliant novel. With five short sentences Cook transforms a triumphant ending into one which makes you want to weep.
In doing so he gives Garrett a depth worthy of a hundred sequels.
Bitter Gold Hearts sees Garrett reluctantly involved in the personal problems of the ruling class. Someone has dared to kidnap the only son of Stormwarden Raver Styx and Garrett is hired to make it look like he is helping to get the missing young man back again. He’s pulled in just deep enough to see that the Stormwarden’s family is a mess and to discover he likes her ward, a sweet half-faerie woman who is one of many scions of the family locked in misery and wanting to get out before mama Stormwarden returns from the war in the Cantard. When the young woman dies Garrett throws common sense to the wind and decides to bring a measure of justice to her killers no matter who in the Stormwarden’s family wants to get in his way.
This is a good one.
Religion comes to TunFaire in this third volume of the Garrett P.I. series. Garrett is a hardboiled detective in a fantasy city. His dream in life is to have nothing to do but drink beer and maybe enjoy the attention of a beautiful woman. After his exploits in the previous novel he has plenty of money and really doesn’t need to do any work, so he’s quite surprised when a street gang tries to kill him and even more shocked to learn shortly thereafter that someone has put a substantial price on his head. Despite his best efforts to the contrary, Garrett has to go to work to find out who’s trying to kill him.
That’s when religion enters the picture. A high-ranking religious figure tries to hire Garrett to find some missing relics. An ancient cult with some bizarre self-mutilation habits seems interested in doing the detective ill. A woman from his distant past is somehow involved in the mess and Garrett’s nobler instincts are pushing him to help her—if he could figure out what she really wants him to do. It’s a complicated situation which shows us a totally different side of the city of TunFaire then we saw in the first two books. The mystery is engaging and the eventual exposure of the villain is exciting and worthy of the buildup. It’s always a good sign when you still remember the bad guy thirty years after first reading the book.
Overall, I would describe this as a classic Garrett novel. The
supporting cast is still small enough that they don’t slow the pace of the
story as everyone has to make an appearance. The prose is tight and the pages
flip quickly from first chapter to last. It’s not the best book to start the
series on because the Dead Man plays a smaller role than usual, but if you’ve
enjoyed any of the other Garrett books the odds are high you’ll enjoy this one
Garrett’s old sergeant calls in a favor to make everyone’s favorite fantasy detective find out who’s trying to murder an already dying General Stanton. Stanton’s a lot like General Sternwood in The Big Sleep. He’s tough but likable in his final days of life, sitting next to a roaring fire because he doesn’t generate enough heat to keep his body warm on its own. He looks like he’s mere days from croaking on his own but is his poor health the result of a rare tropical disease caught in the service or an exotic poison? It doesn’t help that the General doesn’t like doctors and won’t cooperate in trying to save his life.
As to motive? There’s a will that gives half of the General’s estate to his daughter and splits the remaining half between several long term retainers most of whom served under the General in the war. Suspicions that someone is trying to knock the General off are strengthened by the growing number of his retainers that have met an unexpected end—shrinking the pool of inheritors and growing everyone’s share of the estate. There’s also a woman (isn’t there always a woman in a Garrett novel) who is sneaking around the General’s home and nobody but Garrett admits to being able to see her. The only thing really going for Garrett as he tries to investigate this tight-mouthed group of suspects is that the pool of potential killers is diminishing so rapidly.
Old Tin Sorrows shows us a different aspect of Garrett. He’s ten miles outside of the city for almost the entire book so he has to depend on his own wits and a little bit of help from his friend, Morley Dotes, to solve the crime. The Dead Man is simply not available to make connections or suggest courses of action. As the story progresses and the tension grows tauter it begins to look like Garrett isn’t up to the task.
It’s always hard to evaluate the mystery of a novel you’ve read a couple of times before but I think Cook does a pretty good job with this one. At times Garrett seems to be a little slow, but if we recall he’s getting no sleep and is under a lot of strain, I’m not sure it’s fair to hold that against him. There are a couple of nice surprises toward the end and the portrait of Eleanor becomes a fixture in later novels, so this is not a book that is forgotten as the series progresses.
Dread Brass Shadows (Garrett Files #5) by Glen Cook
Garrett is a little slow in the fifth volume of the Garrett Files. Admittedly, there is a lot of confusing and even traumatic things happening around him, but he misses a crucial fact early in the novel that would have potentially shortened the book by about two hundred pages. Not that that’s a bad thing—those two hundred pages are fun, packed with mayhem and mischief.
The novel opens with Garrett’s on-again off-again girlfriend, Tinnie Tate, getting stabbed as she walks up the road to see him. There’s no reason that anyone can figure for the attack until a woman comes to Garrett seeking his help to find a missing book. It turns out that just about everyone wants to get their hands on this book, a magical volume whose pages are made of brass. Most of the people searching for the book believe that Garrett has it and they spend a lot of time trying to coerce answers out of him, sneak into his house, or just straight up kill him. Then mob boss Codo Contague gets involved and the stakes are substantially raised with all sides still trying to recruit Garrett or wipe him out of the fight.
Most of the usual support cast is absent for most of the novel. The reason is a little weak, but it gives Cook an excuse for his big blow out ending—the conclusion of which sets the stage for more problems in future novels.
The best thing about this book is the fate of the book—which contains
one of those images Cook paints so well that has hung in my mind for the thirty
or so years since I first read it.
Red Iron Nights (Garrett Files #6) by Glen Cook
This Garrett Files novel has the most memorable villain in the series. He’s an extreme sexual deviant who happens to vomit green venomous butterflies when he gets worked up. Oh, and it doesn’t seem to matter how many times you kill him and burn the body, he still manages to stalk the night and kill another woman. The novel is a little slow to get started, but once it catches its stride its nonstop excitement until Garrett and the Dead Man bring their villain to justice.
But it wouldn’t be a Cook series if that was all that was happening. The war in the Cantard is coming to an end and the city watch is starting to imagine it could be a lot more than an ineffective group of guys who make most of their living taking bribes from criminals. Things are starting to happen in Garrett’s hometown and it’s by no means clear it will be good for him.
I’ve enjoyed this series for well over twenty years and it’s a delight to reread it.
Deadly Quicksilver Lies (Garrett Files #7) by Glen Cook
Even though I am rereading the Garrett Files series, I was not anxious to pick up this volume. Memory told me that it was of significantly lower quality than the first six books and it’s just hard to get excited about rereading a book like that. Unfortunately, my memory was correct. I started and stopped the novel roughly ten times before biting the bullet and reading it through to the end. The problem is one of pacing. This book with “quicksilver” in the title reads like frozen molasses trying to find enough heat to drip off a table. It’s not that any particular part of the plot, or any particular onion layer of the mystery isn’t good, it’s that it happens so incredibly slowly.
It's a shame, because there are actually a lot of really good elements to this story. Garrett gets slammed into an insane asylum. The Deadman is asleep for the whole novel leaving Garrett to figure things out totally on his own. The primary villain is a fascinating figure with big surprises. There’s actually some very good action scenes as well. But these elements are stretched so far out that it just doesn’t save the story. Maybe if Cook had cut one hundred pages it would have been all right, but this one, I sadly report, just didn’t work for me.
Petty Pewter Gods (Garrett Files #8) by Glen Cook
Cook misses the mark again with the eighth book in his Garrett Files series. The plot revolves around a contest among some weak gods with almost no remaining worshippers to see who gets to keep a temple on the Street of Dreams and who gets to fade into oblivion. Garrett wants nothing to do with it, but both sets of deities are determined to have Garrett find the mystical key for them that will let them into the last temple and give them victory. This leads to roughly two hundred pages of Garrett running from one set of gods or the other, getting caught and roughed up by the males in the pantheon and seduced shamelessly by the females before he escapes to start the cycle all over again. It’s really not until the last seventy or eighty pages that things become more interesting. Garrett starts to figure out the origins of the “gods” and learns a bit about the danger they came to his world to escape. He also figures out that there is a lot more going on than he thought and a lot more gods than the two pantheons he thought he was dealing with are interesting themselves in the contest. In fact, it looks like the fate of the entire world might just depend on everyone’s favorite private investigator.
The normal cast of characters gets a couple of mentions but comes nowhere close to playing an important role. Even the Dead Man who figures out what is going on didn’t seem that important. But then, how could he be important when most of the plot is about Garrett getting cased, beaten, seduced, and escaping again. I like this series, but this book does not show it in its best light.
Faded Steel Heat (Garrett Files #9) by Glen Cook
Be warned, this is a good story, but only if you can get past the first fifty pages. During those pages, I set the book down four different times and wasn’t certain I wanted to pick it up again. After those fifty pages, Cook spends less time on annoying banter and starts to develop a mystery that is centered at least in part on the Weider family who often appear on the borders of Garrett’s other adventures. The Weiders are a very wealthy family of brewers who strongly support hiring veterans. The problem? Some people think they should only be hiring human veterans. Trying to help them drags Garrett into politics as a new human rights group (remember this is a fantasy world with elves, dwarves, ogres, etc.) is stirring up trouble with just about everyone.
It's a solid adventure with quite possibly the most interesting villains Garrett has faced off against yet. But there are drawbacks—the aforementioned banter is often just annoying and the parrot continues to take up way too many pages and is just flatly irritating. The novel slows down again for the last thirty or so pages, but overall this book is a sign that the Garrett Files are finding their proper feet again.
Angry Lead Skies (Garrett Files #10) by Glen Cook
UFOs and alien visitors come to TunFaire and Garrett is right in the middle of their shenanigans. In fact, a confusingly large number of alien groups have visited Garrett’s city and their little scientific gadgets (which Garrett and his friends see as a new kind of magic) give them extraordinary advantages over the regular fantasy cast of the Garrett Files. Cook deserves credit for finding a new type of threat not normally seen in fantasy literature, but in practical terms, he didn’t succeed in using them to make for an interesting and exciting adventure. The aliens (even the sex crazed ones) just don’t ever become good antagonists leaving the reader wondering why this novel got written. In fact, this is the book that almost killed the series for me the first time I read it, and now that I’m rereading the novels, I am very much afraid that my recollection might be wrong and we have another torturously slow novel coming after this one. (Memory tells me it was three or four bad books in the middle before Cook finds his groove again. I guess the next novel will let me know for sure.)